Knoll Light Factory CS5 is here. So …. let’s animate a spline. Why ? Why not.
Knoll CS5 is quite cool with easier editing of your light selections and the tuning you will do within each category. There is a preview editor that makes so much difference and much more sophisticated than before.
I know form had a preview editor, seems like different RedGiants did/didn’t but Light Factory might be seen by some as their flagship, I mean how many more Star Wars will there be … so it’s great that’s it’s ready to go with CS5 and has some significant improvements of it’s own.
So animate a spline ? I just can’t put down Cinema4 and since these guys love to play together … we’ll do a quickie to welcome KLF to the magical world of 64 bit AE (even if most of the lights are noted as 16)
welcome with a little sparkle, a little spline, and a humble expression from AE
I was so excited when I got my Canon Vixia …. about a year ago this time last year …
until I applied a mts file to my AE timeline and had to count to10 when scrolled the video … waiting for the display to catch up with me.
Nvidia’s marriage with Adobe in particular with Mercury Engine ( MPE ) in Premiere Pro changed this. Hidef was endowed with real time editing with this one addition to your system but
now that I have my first Windows 7 experience it is a real pleasure to see an mts file with a representative thumbnails,
to open it directly from the folder display, or to be able to play from the folder simply using Windows media.
These are ‘little things’ but make a tremendous contribution to your time when working with hi def, sampling and doing a little experimentation.
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