Mospline – hats to 3D Kiwi with a little Xpresso thrown in for fun.
With C4D 12 on the way ( got my tracking number yesterday, Yes), and Python in the package
ease of adding extra impressive effects is available for all.
This gem from Mr Kiwi has been available for some time with the magic of Mospline and this fairly simple tutorial presented on his C4D site, one of the best resources for Cinema
Knoll Light Factory CS5 is here. So …. let’s animate a spline. Why ? Why not.
Knoll CS5 is quite cool with easier editing of your light selections and the tuning you will do within each category. There is a preview editor that makes so much difference and much more sophisticated than before.
I know form had a preview editor, seems like different RedGiants did/didn’t but Light Factory might be seen by some as their flagship, I mean how many more Star Wars will there be … so it’s great that’s it’s ready to go with CS5 and has some significant improvements of it’s own.
So animate a spline ? I just can’t put down Cinema4 and since these guys love to play together … we’ll do a quickie to welcome KLF to the magical world of 64 bit AE (even if most of the lights are noted as 16)
welcome with a little sparkle, a little spline, and a humble expression from AE
lots of good guide tutorials – see Lynda.com for Chris Meyer and the good, bad, and the gotcha’s about CS5 (be sure your OS is 64 bit and the later the better. More memory for CS5)
Special techniques, faster rendering, faster editing, faster everything
Smiles are the statement of the day as we create something clever for our friend the dentist. With some nice ‘outdoorsey’ photo’s that reflect our ‘deeper sensibilities’, there seemed to be something missing -
Smiles !
so, using the After Effects bulge effect and a little tracking on our magnifying glass, it was quite easy to create a simple pan … of some very happy teeth, some quite appropriate smiles for our dental site.
a little trapcode form, some cool layers of bright spheres, a little bounce expression, to give it a little … well … and a little particular, to blow some smoke,
use AE reverse mapping to reverse your bounce layer, and a little subtlety …. about our recovery
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