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MAXON’s NAB 2010 Presentation Schedule – Monday Apr 12
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9:30 am PDT
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Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
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10:30 am PDT
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Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
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11:30 am PDT
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Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
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12:30 pm PDT
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Ghost Town Media – Noah Rappaport
3D characters mingle with live footage using CINEMA 4D
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1:30 pm PDT
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4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D
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2:30 pm PDT
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Innovative Show Designs – Mark Dowling and Justin Garrone
Setting the pre-visualized stage for shows such as Poker After Dark
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3:30 pm PDT
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Loica – Francisco Chaigneau
Building an efficient studio pipeline around CINEMA 4D
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4:30 pm PDT
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Bendingpixels – Rob Garrott
Creating Super Dave’s Spiketacular motion design package for Point360
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MAXON’s NAB 2010 Presentation Schedule – Tuesday Apr 13
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9:30 am PDT
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Loica – Francisco Chaigneau
Building an efficient studio pipeline around CINEMA 4D
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10:30 am PDT
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Bendingpixels – Rob Garrott
Creating Super Dave’s Spiketacular motion design package for Point360
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11:30 am PDT
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4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D
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12:30 pm PDT
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Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
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1:30 pm PDT
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Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
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|
2:30 pm PDT
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Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
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3:30 pm PDT
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Ghost Town Media – Noah Rappaport
3D characters mingle with live footage using CINEMA 4D
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|
4:30 pm PDT
|
Innovative Show Designs – Mark Dowling and Justin Garrone
Setting the pre-visualized stage for shows such as Poker After Dark
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MAXON’s NAB 2010 Presentation Schedule – Wednesday Apr 14
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9:30 am PDT
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Bendingpixels – Rob Garrott
Creating Super Dave’s Spiketacular motion design package for Point360
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10:30 am PDT
|
Ghost Town Media – Noah Rappaport
3D characters mingle with live footage using CINEMA 4D
|
|
11:30 am PDT
|
Innovative Show Designs – Mark Dowling and Justin Garrone
Setting the pre-visualized stage for shows such as Poker After Dark
|
|
12:30 pm PDT
|
Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
|
|
1:30 pm PDT
|
Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
|
|
2:30 pm PDT
|
Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
|
|
3:30 pm PDT
|
4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D
|
|
4:30 pm PDT
|
Loica – Francisco Chaigneau
Building an efficient studio pipeline around CINEMA 4D
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MAXON’s NAB 2010 Presentation Schedule – Tursday Apr 15
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9:30 am PDT
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Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
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|
10:30 am PDT
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Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
|
|
11:30 am PDT
|
Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
|
|
12:30 pm PDT
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4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D
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Posts Tagged ‘after effects logo animation’
Cinema 4d – must be something in the KoolAid this week
Friday, April 16th, 2010After Effects … and Smiles
Wednesday, February 10th, 2010Smiles are the statement of the day as we create something clever for our friend the dentist. With some nice ‘outdoorsey’ photo’s that reflect our ‘deeper sensibilities’, there seemed to be something missing -
Smiles !
so, using the After Effects bulge effect and a little tracking on our magnifying glass, it was quite easy to create a simple pan … of some very happy teeth, some quite appropriate smiles for our dental site.
Only 4 Days to Christmas with Trapcode Particular
Sunday, December 20th, 2009Only 4 Days to Christmas with Trapcode Particular from Star Wars special effects master, John Knoll
Snowy Night with Trapcode Particular
Wednesday, December 9th, 2009Enjoy this December Snowy Night courtesy Trapcode Particular
After Effects Logo Animation Slingshot Shatter
Monday, December 7th, 2009After Effects Logo Animation Slingshot Shatter? What could this be? Well, it could be a bit silly and just a little bit of fun. We are, after all, seeking to capture their attention in the first few seconds and whether or not this is an absolute for your site, it will open up some windows on possibilities for your logo with After Effects.
One of the coolest things about our current development environment is the ‘open source’, Blog, endless stream of free information and ideas. I certainly find how to’s, techniques and daily inspiration in my meanderings. One thing that really helps a lot, helps a lot with After Effects is not just the steps but actually being able to view the project so I am going to begin including the After Effects projects that accompany these lessons on my site, an index will be available. This is a work in progress, but I want to provide complete ‘working models’ as I share the things that so many have shared with me, and have help me so much.
Now, back to the logo lesson.
The basics for our slingshot shattering logo begin with the capability of transforming After Effects text into shapes and this technique has one of my favorite attribtues: it has one step. It has one step, no special settings that determine the outcome and you immediately have a shape with all the flexibility and customization of any shape.
With your text layer chosen, under “layers”, choose ‘create shapes from text”. ( In After Effects CS3, under layers, choose create outline ). When you do this, After Effects ‘turns off’ the original text layer, it simply ‘unchecks’ the eye display option. The text is still there and in my logo animation, I added a little introduction with a 3d text preset randomly appearing on the stage.
Now turn to the shape you created. It is a shape. If you open the layer, you will see the separate word shapes, shapes for each of the characters in your word. I chose the first letter to be the apex of my slingshot for a little more depth and screen presence. Zoom in on the character a bit and you see it is made of connect dots. With your selection tool, select a group of them, form a rectangle around the ones you want moving your mouse with the selection tool highlighted. You will see the ones selected filled indicating you have chosen them. Now drag the group around a little bit. Play with the versatility you have. Drag them down, to the left, right seeing that as you drag this group, this partial section of your character, you are ’stretching the fabric’ so to speak. You are stretching and expanding that part of your shape and it narrows just was it would appear if you were stretching an elastic object.
Every position you touch as you stretch can be animated. You are simply changing their position and if you enter the position stopwatch before you begin, applying a new position at new points on your timeline creates the animation. As always in After Effects, it helps to visualize, to play around a little bit. Picture when you really pull back the elastic of a modern day slingshot. Then at the full distance from you original position, reunite your character in a very brief moment, just a couple frames so it bounces back very quickly.
At this point, all we have to do is apply a little shatter. Really, ‘right out of the box’, shatter effect will suffice but it too has many parameters to play with so have fun there too. This would be great in a logo animation to make a statement, a bang, a drawn out presentation, a building climax, when the punch line explodes, so does your logo! Great fun, really easy trick, with After Effects.
After Effects ~ when Shapes aren’t Shapes
Thursday, December 3rd, 2009After Effects shapes have so much versatility you would think the application is a graphic tool. That’s only part of the picture. You can do a lot with shapes that aren’t shapes.
Take, for example, text. What can you do by making text into a shape? Well, for one thing, your text can come alive! It can move and gesture or shrink and grow. It can become a caricature, personality or mimic other objects in your composition. The word ’steamy’ can become gradient bubble… then simply vaporize.
Your text can do a whole lot of things just being text but it can’t change it’s shape! Once you convert your text into a shape, you see that it is composed of many ‘pen’ constructed connected lines each with their own connective points. You can use any of these to reconstruct or distort your new shape. You can animate the structure of these points just as you would animate the dimension and construction of a shape.
Let’s do one! Pick a word, if you feel creative today pick a word that evokes an image: delicious, bold, dreamy, vague. Pick a font that accompanies this image to get started and type your word. I’ve noticed a difference between After Effects CS3 and CS4 on the next simple step. In After Effects CS3, with your text layer chosen, select Layer>Create Outlines. This will create a shape layer with the image of your text. It will copy everything, color, fill and stroke if you have stroke defined.
In After Effects CS4 with your text layer selected, select Layers>Create Shapes from Text to produce the same result. Now what? Well, just about anything. Your text is a shape now and you can do anything you want with it. Just for fun I chose the word ‘Happy’. I made it a happy font, light blue color with a light stroke. In CS4 I chose Layers>Create Shapes from Text to create my shape layer.
The first thing to notice is that when you convert your text to a shape you actually create multiple shapes in one shape layer, one for each character. This is a good thing offering you the flexibility to apply individual effects and adjustments to your characters. The next thing to notice as you examine the individual character shapes is that they are indeed made up of pen style connecting points and you can easily edit at that level. If fact, at this point, the rules we learned about modifying shapes absolutely apply here only we do have multiple shapes sharing a single shape layer. Clicking a character you will see the rectangular outline, with a dotted line connecting the handles. In this mode you can move the character about, use the character’s individual transform controls to scale, rotate, change position, opacity. A double click will take you to free transform mode for this individual character where you have the same ‘freedom’ to size, skew, scale, rotate as you do with any shape. A single click will take your character shape back to where all it’s ‘dots’ are selected but there is no overriding mode to convert the entire shape. For me, this is where we can really do some damage so to speak. Here you can select individual points and redraw the character. You can animate your new point definitions. You can select a group of points, half the character for example, and pull it to the right of the screen and back creating a slingshot style animation. Because you can literally do anything here, it’s a great time to engage your imagination.
In my simple example, I created the word ‘Happy’, a happy ‘Happy’ with happy font, light blue color, light stroke and when I converted it to a shape and liberated the individual characters I worked with the ‘H’ and first ‘P” choosing individual points to extend their length and depth basically drawing the beginning of a line underlining the word. This line however, slowly becomes a smile. Just as we can use the ‘G’ key shortcut to choose the different pen options, once we begin to redefine this shape, we can certainly add more points, add curvature to it’s shape, add enough points to draw a caricature smile under the word ‘Happy’ and in my example, I threw in a few teeth that appear at the end.
Consider logos and messages that have visual associations. Your fire sale … can catch on fire! The ‘O’ in your carol can become a wreath and the ‘T’ in your tree can become one. Your words can become true characters in this creative invitation to personification!
Happy Thanksgiving !
Friday, November 27th, 2009Happy Thanksgiving !
After Effects Shapes
Saturday, November 21st, 2009What’s crazy about shapes in After Effects is the same tools you use to draw shapes will draw masks if you have a layer selected depending on what kind of object is on that layer. It is worth noting that, that is all there is to it. If you intended to draw a shape, and see that you are drawing a mask, ‘uncheck’ the layer you are on, be sure you are drawing a new object, and you will create a new shape!
The rules are pretty simple. If you choose a shape tool and have no layer selected, After Effects knows that you want to draw a shape. If you choose a non-shape layer, for example a text layer, After Effects knows you want to create a mask. You can do some very cool effects in a very simple way with text and a shape mask by drawing an interesting shape that passes over your text, partially revealing your text as your movie runs.
What about the shape layer? What if you want to draw a new shape on a shape, or want to draw a mask? On the very top toolbar, just beyond the first line of tools, a little jump down from your puppet tool are two icons, a star and a mask. These only appear when you have chosen the shape or pen tool. Choose shape to draw a new shape on an existing shape, choose mask to create a mask.
The drawing tools for shapes are so much like all the drawing applications we use, I am going to be brief emphasizing instead, what is different and special in After Effects. When drawing shapes you choose color, stroke and fill, you define with inner and outer radius. Practically any attribute of a shape can be manipulated so your classic five point star becomes a multi-petaled flower by increasing it’s points to fifty. Of course in After Effects, any of these attributes can be animated. Simply having a star shape go from five to fifty points is a pretty cool animation by itself.
As you define your shapes, they are labeled appropriately on your layer: rectangle, ellipse, polystar. You can ’scroll’ through these shape options entering ‘q’. When you enter the ‘q’ keyboard shortcut, you will see your shape on the toolbar change to the next setting. Try entering ‘q’ repeatedly after choosing shape to see these tool icons change.
Shapes have their own special set of effects. Some are quite intuitive such as a trim or ’round corners’ while others invite you to experiment a bit. Of course I like them all. When you twirl open your shape layer, directly across from the top item, ‘Contents’ is an ‘Add:’ option. When you twirl this open, you will see the shape effect family of options presented.
Pucker and bloat produce a more complex shape with the appearance you would expect but they do this with one click which is pretty nice. Twist rotates your shape but it also reforms your shape like a force acting upon it. A star’s points become more narrow as they are wrapped around it’s center. An ellipse will ‘grow tails’ taking on the look of a flower petal. These effects are perfect candidates for your experimentation sandbox.
A real favorite and a powerful effect is the repeater. This effect instantly creates copies of your shape but you immediately create a geometric pattern. You tell the repeater how many copies you want, set an offset, place above or below your source. Repeater has a transform option that will let you set (and animate of course) position, scale, and rotation.
Finally, applying repeater to a shape is also a perfect candidate for After Effects ‘Brainstorm’. As you play with the various settings, let After Effects do the work for you, or at least some of the imagination part! Choose any of it’s settings, then choose Brainstorm and see what kind of instant combinations After Effects will produce for you.
I often speak of endless possibilities when talking about what you can create in After Effects but you will be amazed what you can create, simply starting with a simple shape and the repeater, for example, with just a few clicks.








