Archive for the ‘Expressions’ Category

Border Collies archives

Friday, April 30th, 2010

what 4 inches of snow won’t do for Nashberg. Grace delivered on Friday, weathermen predicted accurately on Thursday.

Pack up for the weekend at grocery of your choice – and play. What a great play snow it  is complete with full ‘Wolf Moon’ Friday night, snow glistening in light, another few inches on Saturday

leaving no choice but to bundle up, light the fires, make  trails with the dogs

embrace the Blue Silence …. and maybe catch on snow moon setting in the morning.

We like  Dog Creek …

Welcome – to Dogcreek

Wednesday, April 28th, 2010

a little bidness collage, a little trapcode, a little shine …..  a little borrow from News Hour  ….

the voice of our Crystal Ball ~ C4d

Friday, April 23rd, 2010

if only our Crystal Ball could speak ….

speak about epiphany and vision

about light and comedy …. darkness and reflection.

Draw upon great minds …. or mind the hands who draw

comedy and light …..

C4d 2010 Crystal Ball

Thursday, April 22nd, 2010

if only we had a 2010 Crystal Ball.

epiphany and light

comedy and reflection.

Draw upon great minds or mind the hands who draw

Badaboom shall provide a glimpse of your CS5 future

Wednesday, April 21st, 2010

Badaboom shall provide a glimpse of your CS5 future

Adobe CS5 is here with promises of lightning speed, real time edits, and drastically reduced render time. With Cuda, Mercury, and Nvidia on board, just what is in the Kool-aid ?

Several months ago I was relaxing on a family trip to Gulf Shores. As much as I relaxed …. my laptop kept whispering to me. I stumble into this article about lightning fast render speeds with Cuda technology offered by Nividia. I have Nividia cards in my machines and have been quite pleased but to be honest, when it comes to the specifics and tight performance measures between Nvidia and say, ATI Raedon, I’d rather use them than snooze them. I don’t read all the specs and probably wouldn’t understand it all if I did but when I see headlines like ‘reduce your render time by up to 80%’ … I start reading the specs. I even called a representative at Nivida and began to get a bit of education about these cards, Cuda technology and exactly how that falls into place with this new release of CS5.

‘Cuda’ is Nivida’s technology.  Wikipedia will tell you that: CUDA is an acronym for Compute Unified Device Architecture,  a parallel computing architecture developed by Nvidia. CUDA is the computing engine in NVIDIA GPUs GPUs that is accessible to software developers through industry standard programming languages.

If you have an Nividia card that does have Cuda technology you can take advantage of ‘Badaboom’ their single task, video rendering application that will  render your high def video that used to take fifteen minutes …. in a matter of seconds.

Want to  see the breakdown of different cards, accelerator enabled, working with or without ‘Mercury’  – contact

Mark Ewert | NVIDIA SALES CENTER

M 877-684-3421 ex 65324 | mewert@nsc-nvidia.com

he loves to talk about video, memory, rendering, and real time editing.

Gyro – for your balance of course

Tuesday, April 20th, 2010

need a little balance,

times  of the days troubling you  shift …  a gyro

gift of the great philosophers .. guide of the Mariners .. key to Universal rhythm and dance

connection and chance

Toss the Magic C4d

Monday, April 19th, 2010

so …. it’s fun creating a little smoke with trapcode, and bouncing your magic objects with AE.

Let’s create custom particles, use our C4 objects as our sprite particles, give a little more life to our magician.

Cinema4 toss

Sunday, April 18th, 2010

while we’re waiting for the CS5 shipments, and the trial download – I mean Cinema4d is plenty to entertain.

Maybe create some fantasy, a  little  cosmic game, a little trapcode, a little porch time, a little extra dimension …  a little time ….

Cinema 4d – must be something in the KoolAid this week

Friday, April 16th, 2010

well, we know this is the CS5  what  it is, what it is week
but let’s not forget about Cinema4  – great live demo’s from NAB Vegas
Keep your eyes out for the demonstrations from NAB soon to be uploaded here:
MAXON’s NAB 2010 Presentation Schedule – Monday Apr 12
9:30 am PDT
Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
10:30 am PDT
Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
11:30 am PDT
Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
12:30 pm PDT
Ghost Town Media – Noah Rappaport
3D characters mingle with live footage using CINEMA 4D
1:30 pm PDT
4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D
2:30 pm PDT
Innovative Show Designs – Mark Dowling and Justin Garrone
Setting the pre-visualized stage for shows such as Poker After Dark
3:30 pm PDT
Loica – Francisco Chaigneau
Building an efficient studio pipeline around CINEMA 4D
4:30 pm PDT
Bendingpixels – Rob Garrott
Creating Super Dave’s Spiketacular motion design package for Point360
MAXON’s NAB 2010 Presentation Schedule – Tuesday Apr 13
9:30 am PDT
Loica – Francisco Chaigneau
Building an efficient studio pipeline around CINEMA 4D
10:30 am PDT
Bendingpixels – Rob Garrott
Creating Super Dave’s Spiketacular motion design package for Point360
11:30 am PDT
4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D
12:30 pm PDT
Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
1:30 pm PDT
Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
2:30 pm PDT
Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
3:30 pm PDT
Ghost Town Media – Noah Rappaport
3D characters mingle with live footage using CINEMA 4D
4:30 pm PDT
Innovative Show Designs – Mark Dowling and Justin Garrone
Setting the pre-visualized stage for shows such as Poker After Dark
MAXON’s NAB 2010 Presentation Schedule – Wednesday Apr 14
9:30 am PDT
Bendingpixels – Rob Garrott
Creating Super Dave’s Spiketacular motion design package for Point360
10:30 am PDT
Ghost Town Media – Noah Rappaport
3D characters mingle with live footage using CINEMA 4D
11:30 am PDT
Innovative Show Designs – Mark Dowling and Justin Garrone
Setting the pre-visualized stage for shows such as Poker After Dark
12:30 pm PDT
Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
1:30 pm PDT
Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
2:30 pm PDT
Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
3:30 pm PDT
4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D
4:30 pm PDT
Loica – Francisco Chaigneau
Building an efficient studio pipeline around CINEMA 4D
MAXON’s NAB 2010 Presentation Schedule – Tursday Apr 15
9:30 am PDT
Greyscale Gorilla – Nick Campbell
Sexy 3D without keyframes – MoDynamics and illuminating tips
10:30 am PDT
Big Machine Design – Ken Carlson
CINEMA 4D and After Effects play a hand in animating casino cards and designs for NFL
11:30 am PDT
Perception – John LePore
Flaunting CINEMA 4D in the face of suicide mission deadlines
12:30 pm PDT
4DThieves – Mike the Monkey Seften
Making MoGraph Dance: sound generated animation with CINEMA 4D

CS5 and Cinema4d and AE and Premiere Pro

Wednesday, April 14th, 2010

We hear CS5 has some special romance with Cinema4d. Simple techniques to export your Cinema file to AE, 64 bit memory addressing capability. There are many features which offer special performance that overlap with one another.

You need to have a 64 bit OS to address more than 3 gig of memory but 64 bit has been around for a while. Faster rendering comes with the cuda Nvidia cards but Badaboom has been around for a while too. And the marriage of cuda with the Mercury engine lets Premiere Pro do ‘real time’ editing and rendering in incredible reduced windows.

Yeah, many of these contributors have been around for a while but with CS5 rewritten for 64 bit, and the release of the Mercury engine, they all play nice together. It will be great fun to see the new creations but some of my greatest excitement will remain in the cutting room -

the movie will be just as creative as it was before … or not … the output will be quite similar and the viewing experience too. But the time editing and processing will be shattered ….

which should make for a happier, more creative crew. Let’s see !